Home
  Unit Browser Advanced Search Unit Comparison Tool
Collection Tracker
Warband Builder
Warband Browser
Glossary
Stats
D&D Miniatures: Glossary of Spells and Abilities

Abilities: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z All Abilities

Spells: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z All Spells

All Warband Building Options

Commander Effects:
  · Lawful Good commanders
  · Chaotic Good commanders
  · Lawful Evil commanders
  · Chaotic Evil commanders


All Abilities beginning with 'F'
Favor of Lolth Whenever an enemy is destroyed by a spider of lolth or poison damage this creature gains 1 extra use of Summon Spider of Lolth.
Fearless Automatically succeeds on morale saves and cannot be frightened.
Fearsome Presence Enemies in line of sight get morale save -2.
Feast When it reduces a living enemy to 0 hp, this creature makes a morale save.
Feat of Strength swift: melee damage +10 until end of turn, and push Large or smaller enemy up to 1 square on hit.
Feed [X] Whenever this creature destroys a Humanoid, it immediately gains +[X] HP. The benefits of this ability stack with themselves.
Feral Bite Living target gains Wild; DC [DC]
Feral Regeneration [X] Immediate: This creature heals [X] hp.
Feral Surge swift; This creature can move up to its speed.
Fervor Morale save +4 while another commander is in your warband.
Fiery Aura Adjacent creatures take [X] fire damage when activating.
Fiery Poison 5 fire damage whenever poisoned creature activates; DC [DC]
Fiery Tail replaces attacks; creatures whose space this creature moves through this turn take 15 fire damage; DC[DC]
Fiery Trample Can move through 1 enemy's space to deal [X] fire damage; DC [DC]
Filch Replaces attacks; touch; Humanoid or Monstrous Humanoid only, attack -2, melee damage -5 [minimum 5], then this creature is eliminated
Fire Belch Replaces attacks; range 6, 20 fire damage to target and 10 fire damage to creatures adjacent to target.
Fire Companions Elementals with Immune fire in your warband get Speed +2 and Attack +2.
Fire Elemental Master As Beastmaster, but Fire Elemetals only.
Fire Shield [X] Any creature that hits this creature with a melee attack takes [X] fire damage.
Fire Wand Replaces attacks; range 6; 15 fire damage, Spell Resistance applies.
Fireburst Swift: Each adjacent creature takes [X] fire damage.
Flaming Bolt Ranged damage +[X] fire
Flight
Flighty Morale save -4 when out of command.
Flyby Attack This creature can move up to its speed and make a single melee attack at any point during its move.
Force Blade This creature's melee attacks ignore Incorporeal.
Forge Blessing Creatures in your warband deal magic damage.
Formless Damage from melee and ranged attacks is reduced to 5.
Fountain of Blood Squares occupied by and adjacent to this creature are treated as blood rock terrain.
Freeze inhibited for 1 turn; DC [DC]
Freezing Bolt Ranged damage +[X] cold.
Frightful Baying Enemies within 6 squares get morale save -2.
Frightful Impale An enemy hit by this creature's melee attack makes a morale save.
Furious Spirit This creature takes 5 damage at the end of its turn until it makes a melee attack.

About d&dShoebox | Privacy Policy | Feedback | Advertise

The d&dShoebox name and logo, other web-page images, layout, design, and functionality are © copyright 2004-2010 by John Evans. This site is not affiliated with Wizards of the Coast or Hasbro.
All images, logos and product and figure names, and other trademarks on this site are property of their respective owners. All unit images, the D&D Miniatures logo, and the Wizards logo are property of Wizards of the Coast, Inc. and used with permission. The main title font is Flat Earth Scribe from www.blambot.com.

This site is a proud fan created-and-driven contribution to the D&D Minis community!